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While the essence of the player is its capability to support media playback, the experience of the
player may take a variety of different forms, either as a standalone window, or embedded into a Web
page to enhance static content. In either case, the player's UI (user interface) often looks and works
much like a familiar physical device either a television set or a radio or a jukebox, of sorts. The player
can, in most cases, have a customized look and feel, known as a skin. Skins may be delivered by content
providers, in order to brand the streaming media experience. Skins for some players may also be
user selected, allowing customization by end users.
In the corporate world, streaming media players are evolving beyond just organizing and playing media.
Players are becoming comprehensive presentation engines, with the ability to present live or recorded
multimedia content with slides, video, music and narration. Such presentations can be streamed over
a corporate intranet or, via the Internet, to customers and constituencies around the globe.
HOW DOES IT GET THERE FROM HERE?
Although the terms Web and
Streams are sent from a streaming media server to a client using a protocol known as
Internet are often used synony
RTP (Real time Transport Protocol). RTP is similar to HTTP and to FTP protocols
mously, they re actually two dif
used by Web servers but there are some essential differences
ferent things The Internet is
Excuse me you don't know what HTTP and FTP are?
the global association of comput
What's the matter? Have you been living under a rock for the past eight years? (Just
kidding!) The fi rst Web browser, called Mosaic, was created by Marc Andreeson in
ers that carries data and makes
1993. He went on to cofound Netscape in 1994, and the rest is history. The fact is, we've
the exchange of information pos
only had the ability to surf the Web with GUI enabled browsers for a few short years, so
don't be embarrassed if you need a little education on the way the Internet works its
sible. The World Wide Web is a
history and technology has hardly made it into school curriculums yet, and most of
subset of the Net a collection of
us have been too busy using the Internet and the Web to be bothered to learn how
they work.
interlinked documents that work
In the computer world, just like in the real world, a protocol is a set of standards
together using a specifi c Internet
that defi nes how information is to be conveyed and how parties are to interact. Unless
protocol called HTTP In other
the conventions are strictly adhered to, one party will not recognize the other, and the
information will not be transferred. The Internet is a virtual Tower of Babel, connecting
words, the Net exists indepen
a great many different types of computing platforms via a vast array of different commu
dently of the Web, but the Web
nications mediums. So many types of protocols are used, on several different levels, all
at once. This may seem complicated, but it is not an unfamiliar concept. When you
can't exist without the Net.
make a telephone call, many protocols are also employed: the country code, area code,
CNET
19
exchange, and the identifying numbers are all a part of the addressing protocol; there
may be an automated protocol in use to locate the individual within the organization
you are calling that requires pressing the correct sequence of buttons; and there is even
a protocol for your verbal exchanges over the phone that includes critical success factors we now take
for granted, such as identifying yourself, communicating without reference to visual aids, and ending
the call with some form of Goodbye.
TCP/IP is the most dominant protocol suite on the Internet, comprised of two main protocols
IP and TCP. TCP/IP might be likened to a global air traffi c control network that makes sure data goes to
the right destination and gets there intact. IP (Internet Protocol), the basis of most Internet protocols,
breaks up large chunks of information into digestible packets. In addition to the data being conveyed,
namic Medianamic Media
each packet (also known as a datagram) carries a header containing the source and destination
yy
IP addresses, as well as a sequence number that allows the destination computer to reconstruct the
packets in the correct sequence, when they arrive. This sequencing information is critical, as the packets
may not arrive in proper sequence, since they each fi nd their own way to the fi nal destination along
whatever path is necessary, depending on continually fl uctuating network traffi c conditions. If a tele
obe Dobe D
dd
phone line breaks down along the way, a packet will fi nd another route by which to travel. IP focuses
AA
mostly on the location of hardware, getting the information across the vast network, from one
device to another.
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19 http://coverage.cnet.com/Content/Features/Techno/Networks/ss03.html
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